I would like to modify the CameraRotate.js from the Smooth Rotation tutorial to achieve two things:
1. The initial camera view should not be re-calculated but taken over from the default view.
2. The model should start coasting at a certain speed when the 3D annotation is enabled.
Is there anybody out there willing and able to show me how to do it?
Thanks in advance,
Beat
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OK, I just found the answer to the second point myself:
Under Private Variables, change
var yawDelta = 0.0; to 0.5
and
var yawCoast = true; to true
Now I just need to find out about point 1
What do you think about contacting the programmer Daniel Beardsley directly?
Best Markus